Yes it is true Artanis lacks of crowd control but it doesn’t matter that match as it has got raw survivability with its auto popping shield keeping him on his feet even though being in a head to head battle to any hero. Artanis packs that mean burst damage and is also ideal at isolating problematic enemy team member. This makes it possible for his allies to work on obliterating them.
Things can be pretty fanatic and fast as well when stuck in a clash with melee warrior Artanis. You must chip away with some basic attacks to be able to keep your shield cooldown nice and low. On the other hand, you must be wary as well with your positioning as it makes your hero vulnerable without this skill. Check out the DPS targets on peripherary of the game who may be picked off with its burst damage. This actually lets you make a good escape in the event that the clash starts to go against your team. And with Purifier Beam, it is going to prevent the low health opponents to get back home safe, giving you a chance to get kills.
If you are not stuck into fights with your teammates, you may make use of the hero’s innate strengths to deal with Mercenary Camps and map objectives or to simply clear a path that’s not getting enough attention from the rest. You probably don’t want to miss any XPs as those extra pushes can tell you the difference.
As a matter of fact, there are a number of Artanis gaming build but below is one of the most popular which you can try as well, which is its standard build.
Level 1. Reactive Parry – by activating Twin Blades, this reduces the damage that’s received from next basic hero attack by 50 percent and it can store up to couple of charges.
Level 4. Templar’s Zeal – when you are currently 50 percent health or below, this will make your Blade Dash cooldown to recharge faster by 75 percent.
Level 7. Psionic Synergy – the Shield Overload cooldown will reduce by 4 seconds whenever you hit another hero with Blade Dash.
Level 10. Purifier Beam – target enemy heroes with orbital beam from Spear of Adun which deals 404dps for the last 8 seconds.
Level 13. Phase Bulwark – for the next 3 seconds, you will take 50 percent less damage after you have activated the Shield Overload.
Level 16. Zealot Charge – while Twin Blades is activated, you’re basically charging a short distance to your target.
Level 20. Target Purified – if you get to kill a hero by using Purifier Beam, it will automatically recast to the nearest enemy Hero.
Before you take Artanis in the battlefield, it will be very smart of you to practice his abilities first.